AI Insights · Timothy · October 2022
Top 5 Third Person Games in UAE Q3 2022: Performance Overview
In Q3 2022, the top third-person games in the UAE showed varied performance trends in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the dynamics of these leading apps on a unified platform.
In the third quarter of 2022, the top five third-person games in the United Arab Emirates exhibited diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed analysis based on data from Sensor Tower.
PUBG MOBILE saw a notable variation in its weekly revenue, peaking at approximately $443.6K in late June and experiencing fluctuations throughout the quarter, ending with $377.9K in the final week of September. Weekly downloads also showed some variability, starting at around 15.2K in late June and closing the quarter at 12.2K. The game maintained a robust user base with weekly active users ranging from 793.3K to 735.1K.
Genshin Impact: Natlan Launch displayed a mixed revenue pattern. The highest weekly revenue was $86.4K in mid-July, with a significant dip in mid-August to $10.9K, and a rise again to $48.7K by the end of September. Weekly downloads were relatively stable, peaking at 3.2K in the last week of the quarter. Active users fluctuated slightly but remained around 35.7K to 41.9K.
Guns of Glory: Lost Island experienced a steady increase in revenue, peaking at $25.6K in the final week of September. Weekly downloads remained relatively low and stable, averaging around 400 downloads per week. Active users were consistent, ranging from 1.6K to 2K throughout the quarter.
Free Fire: 7th Anniversary exhibited a gradual increase in revenue, reaching $16.3K in mid-August, and closing the quarter at around $12.1K. Weekly downloads saw a downward trend from 13.5K in late June to 8.4K by the end of September. The game maintained a high number of active users, fluctuating between 147.9K and 162.7K.
Tower of Fantasy, launched in early August, saw its highest weekly revenue of $30.2K shortly after release. Downloads peaked at 9.9K in its launch week, followed by a significant decline to 473 by the end of September. Active users also decreased from 7.8K in the launch week to around 2.3K at the quarter’s end.
These trends highlight the dynamic performance of top third-person games in the UAE. For more detailed insights, visit Sensor Tower.